利用色導表輔助相機測色的精確度評估 Performance of Camera-based Color Measurement using a Reference Color Chart
智動色彩與白平衡校色系統──皮革工藝網站 Leather-Tone Craft Website: Intelligent Color-Balance Calibration System
以ICC色彩描述檔印製圖案應用於尼龍針織物昇華熱轉移,數位印花對色彩值與物性之研究 Study on the color value and physicalproperties of Nylon knitted fabrics bydigital heat transfer printing based onthe ICC profile system
探討畫中畫印刷複製技術,對創作藝術品的真偽之影響 Effects of the Authenticity ofSteganography and PrintingReproduction Technology on CreativeArt
廣告燈箱彩白彩UV輸出色彩管理與色彩品質研究 A Color Management Applicationand Color Quality EvaluationResearch of the 4C-W-4C UV InkjetPrinted Outdoor Advertising LightBox
以多角度影像量測建立印刷品上光色彩模式 Establishment the Color Model ofGlossy Varnish on Printed Matter byMulti-Angle Image Measurement
玻璃貼的印刷色彩品質表現之研究 A Study of Glass Transparency Print Color Quality
數位印刷產業經營自有品牌之研究 A Study of Digital Printing Industries in Running OBM
臺灣不同電影類型海報運用色彩偏好之研究──以2015年至2020年為例 A Study on Color Preference for Posters of Different Types of Films in Taiwan—Taking 2015 to 2020 as an Example
AI風格轉換圖像解析度優化研究之初探 A pilot study of Optimization for Image Resolution in AI Style Transfer
圖文設計於音樂錄影帶之應用與創新──以金曲獎獲獎作品為例 The Application and Innovation ofGraphic Design in Music Video- An Analysis of GMA Best MusicVideo
以系統性文獻回顧發展圖文教材,輔助單板滑雪課堂側錄之關鍵元素 Key factors of Developing Cue Cardsof Snowboarding Lecture Recording- A Systematic Review of SnowboardTutorial Videos
臺灣同人誌販售會發展與獨立出版之研究 A Study of Developent of the Independent Publication, Comic World Taiwan.
消費者對閱讀漫畫偏好之研究 A Study of Consumer Preferences for Reading Comics
網路小說市場對讀者閱讀態度之影響 The Influence of Online Novels Market on Readers' Reading Attitude
Covid-19疫情下國內語言學習平台服務內容之比較探究──以英語類為例 A Comparison of the Content ofDomestic Language LearningPlatforms in the Context duringthe Covid-19 Epidemic - Taking theEnglish Language as An Example
遊戲式學習效率與時間管理之應用研究 Exploration of Application of Game Mechanisms in Study Improvement and Time Management
混合實境遊戲學習沉浸程度──心流經驗與學習動機之探討 An Exploration of Immersion Factors- Flow Experience and Learning Motivation on Mixed- Reality Instruction Games
冰棒包裝色彩之消費者喜好調查──以台灣四大超商為例 Consumer Preference towards Ice Popsicles Packaging-A Study Based on The Four Main Convenience Stores in Taiwan
台灣市售水果口味酒精飲料之視覺意象與色彩研究 Visual imagery and color of fruitflavored alcoholic beverages on the market in Taiwan
防疫海報圖像訊息之視覺傳達性研究 The Research on the Visual Communication of Images Messages for Anti-epidemic Posters
商業資訊圖表之設計認知模式研究 Research on the Design Cognitive Model of Business Infographics
「前線金門」紀實攝影創作論述 Quemoy on the Front Line”On the Creation of Documentary Photography
隱喻手法應用於影像廣告效果研究 A Study on the Effectiveness of Metaphor in Image Advertisements
運用評價構造法,探討幽默性插畫之魅力因子研究 An EGM-based Study on theAttractiveness Factors behindHumorous Illustrations
舊媒體與新媒體結合之研究──以城邦集團PChome雜誌與T客邦為例 A Research on the Integration of Old Media and New Media -A Case study on the PChome magazine and Techbang of Cite Media Holding Group
OTT影音平台提供訂閱制服務內容之探討 A Study on the Provision of Subscription Service Content in the OTT Video Platform
從情感設計探討節慶包裝,對消費者購買意願之影響──以聖誕節零食類包裝為例 This paper discusses the effect offestival packaging on consumers'purchasing intention from theperspective of emotional design–Take the packaging of Christmassnacks for example