英文摘要 |
In the age of globalization, the integration of cross-cultural knowledge and cultural exchange has become an inevitable trend. Therefore, the cultivation of cross-cultural competence has become more important than ever. This skill, however, is difficult to measure using traditional methods of testing. This study re-interpreted creativity from a cross-cultural perspective through a new instructional design of the course, "Creative Japan: Cultural Creation on Mythology, Legends, Ghosts and Monsters." The teaching materials, activities, and evaluations of the course were designed based on a revised version of Bloom's taxonomy of learning objectives. The course also featured self-designed topics and incorporated spiral teaching methods such as field research, discussion, learning by doing, and problem-solving. With a focus on training metacognitive skills, problem-solving, and cooperative learning skills, this course intended to establish learning communities in class. Learning outcomes are assessed by comparing the students' self-evaluations and feedback gathered before and after the tests. This study yielded the following results as indicated in student self-evaluations, the new course design significantly enhanced learning effectiveness. Qualitative analysis of student feedback revealed that they developed a sense of achievement and pride from their learning accomplishment and were able to further reflect on related issues about cultural creation in Taiwan. Furthermore, while the course design presented less significant progress in the development of technical skills, it played an influential role in improving skills in the cognitive and affective domains. Additionally, how well students achieved in the affective domain depended closely on the level of their satisfaction in this course. Thus, it can be inferred that this creative course design in the general education curriculum was indeed beneficial in fostering the cultivation of cross-cultural competence. |