英文摘要 |
Stargazing is an essential part of astronomy teaching. But in the school’s stargazing course, it is limited by time, geography, and weather. Therefore, it is difficult to carry out outdoor astronomy observation teaching. In addition, in terms of learning aids, paper-based planisphere, or computer simulations are most popular to assist in learning. They are difficult to truly reflect the three-dimensional sense of the starry sky, easy to cause operational obstacles when stargazing and generate misconceptions. There are more and more trends in the application of augmented reality technology in education. It can provide a virtual learning environment combined with real situations so that complex spatial relationships and abstract concepts can be visualized. It seems to bring an opportunity for stargazing courses. Therefore, this study proposed a teaching environment that combines the planetarium with mobile devices and built an augmented reality learning system to assist stargazing learning. Moreover, this study also explored the effects of augmented reality on astronomical knowledge, stargazing skills, and cognitive load. This study was conducted in the form of a camp. Students in grades four and five of elementary school were recruited to participate. A total of 87 students were assigned to the augmented reality group, the computer simulation group, and the paperbased planisphere group. The experimental results revealed that any one of augmented reality, computer simulation, and paper-based planisphere could enhance learning about astronomical knowledge. Still, there is no significant difference in the three groups in learning achievement of astronomical knowledge. In terms of stargazing skills, the augmented reality group is higher than the computer simulation group and the paperbased planisphere group. Also, there is no significant difference between the three groups for cognitive load. It means that using augmented reality learning can help students have better learning aids in stargazing skills. |