| 英文摘要 |
Purpose: This study explores the integration of the ADDIE (Analysis, Design, Development, Implementation, Evaluation) project-based teaching system with STEAM (Science, Technology, Engineering, Arts, Mathematics) courses to enhance learning outcomes in sports equipment technology. Method: Based on the ADDIE model and the five dimensions of teaching effectiveness evaluation, this study involved 76 university students enrolled in relevant courses. The experimental group (27 students) studied sports equipment technology and sports biomechanics–sports equipment technology units using the ADDIE teaching model within a STEAM curriculum. The control group (49 students) attended traditional instructional practice support courses. Results: The ADDIE project-based teaching system outperformed the control group in various aspects, including teaching methods (''problem-solving, interaction, teamwork, hands-on practice, presentations, multimedia'') , course learning (''analysis, integration, evaluation, and application'') , teaching content and material satisfaction (''coherence, motivation, relevance, appropriate difficulty, and contemporary updates'') , learning motivation (''persistence, knowledge acquisition, attentiveness, content engagement, assignments, participation, comprehension, mastery, grades, and performance'') , and course experience and cognition (''interest, understanding, and learning'') . Conclusion: The ADDIE project-based teaching system demonstrates significantly superior teaching effectiveness. By integrating STEAM education and project-based learning, this approach facilitates the integration of sports theory, technology, and market applications, ultimately enhancing students’abilities in organization, application, and innovative knowledge synthesis. |