英文摘要 |
In the current curriculum, the limitation of location, season, and appearance of insects eliminate students to observe the insects closely. The students usually are confused with insects appearance and growing process. Virtual reality removes the limitation of time and space and facilitates students to learn and explore more actively. The head-mounted devices provide a more immersive environment for students to enhance their learning motivation. Studies found virtual reality may result in higher cognitive load and hinder learning. Inquiry-based learning emphasizes students exploration and provides guidance to decrease students cognitive load. The learning strategy could be suitable in virtual reality. In this study, the three-phase learning cycle model and head-mounted virtual reality were combined to improve insect education. The students flow experience, cognitive load, and learning experiences were also compared and discussed. The results showed that the proposed learning environment improved learning outcome, flow experience, and germane cognitive load. Moreover, students had lower extrinsic cognitive load than the control group. The results would be valuable for instructional designers when integrating head-mounted virtual reality into insect education in the future. |