英文摘要 |
The generation of alternative sketch maps for urban planning has long been viewed as an administrative process. There were two basic issues: few alternatives and subjective results. The ideal concept is that the more sketch maps we generate, the more chances we can get the best layout. In other words, if sketch maps could be generated rapidly, we may enhance planning efficiency and reduce planner's burden. We build a multiobjective 0-1 nonlinear programming model for land use-network design, and utilize a genetic algorithm to solve such complex problem. The operational feasibility and some tests of this model is examined and discussed by a numerical example. |