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大學教學實務與研究學刊 Journalof Teaching Practice and Research on Higher EDucation |
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202112 (5:2期)期所有篇 |
- 成為服務設計師──用設計思考開發地方實境遊戲的教學實踐 Becoming a Service Designer: Pedagogic Practices in Adopting Design Thinking for Developing Alternate Reality Game in Place
- 設計思考與CDIO融入的數位人文創新教學模式 Innovative Curriculum for Digital Humanities Using Design Thinking and the CDIO Approach
- 發展翻轉教室的教學模式與學習活動規劃以提升學生的學習成效 Developing a Flipped Classroom Teaching Model and Learning Activities to Enhance Students' Learning Outcomes
- 科技大學實施大學入門課程歷程與反思──以國立臺中科技大學「大學之道」為例 Preliminary Study on Implementation of University Preparatory Courses at Universities of Science and Technology-Focusing on the National Taichung University of Science and Technology's ''Ways to University Education''
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