英文摘要 |
An increasing number of worldwide higher education experiments are combining computer-supported collaborative learning delivery with social software and social networking sites. However, there is little research empirically detailed educational bene.ts associated with use of social software and social networking sites (SNS). The main objective of this study is to investigate the secondary data (evaluation reports) of well-known web 2.0 e-learning trial case (iCamp project) to explore relationship between new social software applications and outcomes of collaborative learning. In particular, theoretical principles of activity theory are applied to examine three-stage trials of iCamp project. We used seven major components (subject, object, instruments, rules, community, division of labor, and outcome) of activity theory to evaluate 3 trials of iCamp project, this analysis allows us to explore requisite elements of learning activity in a social networking environment. This study concludes user-generated topics and shared interests among members to keep high motivation, structured social media tools usage in facilitating speci.c learning tasks and processes, a peer-to-peer social pressure system to monitor and sanction actions, and a clear delineation of role expectation during the process are important elements for collaborative learning. Moreover, group identity and reputation system design to induce commitment and punish free riders are critical features for social networking sites to keep their members collaboratively engaged. |