| 英文摘要 |
In 2009, the iPhone 3GS was introduced to the South Korean market. Within two years, the smartphone penetration rate reached 67.6%, prompting industry players to consider ''new comics.'' Currently, including ''LINE Webtoon,'' there are over 30 electronic platforms in South Korea that publish ''vertical scroll comics,'' with 1,700 works serialized every week. In fact, ''vertical scroll comics'' have effectively capitalized on the smartphone boom. Quickly, comics, dramas, movies, and entertainment products have become commercial networks, forming the ''Korean comic culture.'' This situation is very similar to the Japanese comic boom in the 1990s.However, ''vertical scroll comics'' and ''traditional comics'' are different. Centered around ''white space,'' ''vertical scroll comics'' are more suited to sensory shows and have their own unique storyboard techniques. In other words, the development methods for the two might also differ. ''Traditional comics'' are a technique of controlling rhythm and creating characters through pages. Therefore, the sense of unit and immersion in ''vertical scroll comics'' will certainly change, and the commercialization methods of the works will also differ. Considering this, this study aims to collaborate on original comics and analyze the storyboard principles and application of ''vertical scroll comics.'' |