英文摘要 |
The practice of implementing circular economy principles in the construction industry is a complex process, due to the lengthy production-to-demolition timeline, the involvement of multiple professional fields, and a variety of uncertainties surrounding key driving factors. In recent years, educational games have gained popularity as a novel approach to engage researchers and participants in contemplating diverse social and environmental issues. The game process is an efficient method for studying complex situations, as it allows for the creation of a simplified model of reality that can be used to learn about the process of transforming discoveries into reality. Therefore, this paper presents an educational game design framework based on the concepts of simplified industrial systems and circular processes. We describe and discuss the conceptual basis of the framework and illustrate its application in detail using the example of building blocks. The paper outlines the processes involved in a virtual game, including initial scoping and design decisions, which lead players through the potential benefits of recycling and collaboration among stakeholders. |