英文摘要 |
In recent years, due to the convenience, rapidity, and diffusion of social media in disseminating information, social media has become one of the prevalent marketing tools. The goal of this research is to investigate consumers’ purchase intention and take PlayStation games as an example to construct a structural model. We adopt statistical estimation and various hypothesis verification, in order to explore the influence of consumers’ social media participation and perception of value on their purchase intention.
The empirical estimation and verification results show (1) Consumers’ social media participation has a significantly positive impact on their purchase intention. (2) Consumers’ perceived value has a partial mediation effect on the impact of their social media participation on purchase intention. According to the results of this research, it is suggested that the video game companies can formulate comprehensive marketing plans, promote them through social media platforms term by term, and focus on the management of the perceived value of products or services in terms of social and knowledge at the same time. And then the approaches will continue to help the companies in driving the sales of new products or services. |