英文摘要 |
The text of ''A Lonely Game'' integrates the growth experience of teenagers and characters into the essence of life and survival dilemma, narrates loneliness and disappearance, and explores the meaning of space and time. Use multiple spaces to present the inner intersection of characters, such as: real space (rooms, carriages, living spaces); intermediary space between virtual and real (to convey the inner thinking of characters in real space: including memory, imagination and emotional transfer), Then, through the comparison of the two spaces, the deep metaphors of the inner world and the outer world of the characters are explored. This thesis first uses ''recurring representation in real space'' to explore the time cycle in a fixed space, the referential meaning in the plot, and the resulting sharp contrast. Then the ''inner psychology of the intermediary space'' interprets the sense of alienation and death, and finally elaborates the metaphor of the essence of life implied in the writing of time and space. The time and space that exist in ''A Lonely Game'' are all connected with the inner psychology of the characters, that is, all the characters who want to hide in the text are looking for themselves, except for the feeling of alienation and calmness between people. Their voice, their appearance, and the value of aseity. |