英文摘要 |
In his award-winning YA novel Mortal Engines (2001), Philip Reeve posits a post-apocalyptic future where predatory Traction Cities prowl a Hunting Ground wasteland, ''devouring'' each other in the name of Municipal Darwinism. Reeve uses the steampunk genre to create this futuristic world, but few critics have examined the steampunk aspects of the novel. In this paper the style and features of steampunk are regarded as metaphorical ''cogs'', the elements in the machinery that make Mortal Engines run. Mortal Engines runs on four cogs: the steampunk philosophy, the Victorian era, a fictional technology, and a coming-of-age quest plot based on the conflict between progressive and reactionary politics. This paper aims to describe these elements of steampunk in Mortal Engines and see how Philip Reeve creates a space where readers can inhabit an alternate past and future, in order to perceive and critique familiar aspects of their own present, contemporary society as it appears in a futuristic world. |