英文摘要 |
With the emergence of motion sensing technology has brought learning strategy revolution and affected the learning performance of students. This ICT integrated with virtual reality and game-based learning as learning activities in learning environment could affect student’s learning. Thus, this study combined motion sensing and virtual reality technology to build a virtual learning environment to support game-based learning activities. The purpose of this study is to investigate the effect of the learning environment on nature and life technology learning performance of the fifth and sixth graders. Students’ learning performance was evaluated through comparing the pre-test and posttest. Through the process of playing games, the learning motivation was investigated in the note of attention, relevance, confidence, and satisfaction. The results reveal that the positive impact of motion sensing technology on engagement in learning activities, and enhance the learning performance. In addition, the game-based learning environment supported by motion sensing human computer interaction is not only convenient but also to lead into immersion situation. The results of the study are discussed and implications are provided. |