英文摘要 |
In recent years, with the development of digital technology, the museum tour guiding and learning mode is also developed towards diversification gradually and thus leads to the rise of mobile tour guiding mode. In contrast, the mobile tour guiding mode can provide more audio, visual, animation and other multimedia elements than the traditional paper tour guiding mode. However, when these elements are too many, the students’ attention is often challenged and they are easily get distracted due to interference. Therefore, whether the study activity through the mobile tour guiding mode would affect the students’ attention and learning achievement has become a main issue. This study developed a mobile learning system that is used to present multimedia materials and content. This system also integrated multimedia and augmented reality technologies to introduce the historical story and present the 3D model of physical objects, and to provide different learning elements for students. In this study, the students are arranged to conduct the Mackay cultural relics and building study activity mainly with our mobile learning system and the group (traditional paper learning group and mobile learning group) test method is adopted to find out whether the study effect and attention would be affected by the digital device or multimedia element by way of comparison between the two groups of students thus to further prove the study effect of the mobile tour guiding mode. Our experimental results indicated that students assigned to the learning system achieved better results than participants learning via conventional methods. We believe that the mobile tour guiding mode is advantageous because it enhances student learning performance and attract their attention, even during museum environments that have rich physical resources. Thus, we conclude that the mobile tour guiding mode can create a learning experience that both interests and engages students. |