英文摘要 |
This study explored the effects of using digital game-based formative assessment (GBFA) in mathematics learning in elementary school. For the fraction unit in mathematics, we developed a digital game-based formative assessment system to adapt to different teaching objectives and teaching activities. This study employed a quasi-experimental research method, dividing the participating students into two groups, namely the experimental group using the GBFA learning mode and the control group using a general formative assessment learning mode. To understand the different effects of GBFAs and general classroom formative assessments on students’ learning achievements, self-efficacies, cognitive load and learning attitude. The designed teaching process comprised three cycles, each consisting of 20 minutes of mathematics concept teaching and 5 minutes of formative assessment. Each teaching content of the three cycles was delivered in ascending order of difficulty. The results revealed that the GBFA learning mode significantly enhanced student learning achievement, and the learning attitudes of the students using the GBFA learning mode were more favorable than those of the students using the general formative assessment learning mode. Moreover, the GBFA learning mode resulted in a lower mental load on students during the learning activity than that produced by the general formative assessment learning mode, indicating that the GBFA learning mode can more effectively satisfy student learning needs. |