英文摘要 |
The popularity of smart mobile devices today has changed the way humans transmit messages. Because traditional forms of text communication cannot fully express people's inner feelings, instant messaging software has become one of the main media for people's communication. This change has evolved. The use of emoji and texture dialogue habits, which in turn drives the mapping market. Taiwanese love to use LINE, and the monthly active users reach 19 million, which is called 'all friends.' It advertises 'there is no limit to creativity, no boundaries of services, and constantly develop new needs.' In recent years, it has successfully transformed into a smart action portal and firmly grasps the hearts of consumers. The addition of textures allows people to communicate more emotionally, vividly and diversifiedly in addition to emotional conversations. Therefore, this study uses Taiwan's current LINE map as the research scope to explore whether the user experience has different values for different LINE maps, and thus affect the willingness to purchase the map. The research adopts the questionnaire survey method to conduct research, and the results are statistically analyzed and recommendations are made. The results of the study have the following findings: (1) There is no significant difference in the willingness to purchase LINE maps between different genders. (2) Different age groups have significant differences in the willingness to purchase maps. The younger users will have higher purchasing intentions because of the interactive value of the map. (3) The higher the value of LINE maps, the higher the willingness to purchase, and there is a positive correlation between the two. (4) Among the user's motives, the 'entertainment motivation' has the highest degree of face-to-face recognition. Among them, 'the picture is very good and the mood is good' affects the purchase intention. The research results hope to be used as a reference for the practical creation of LINE map designers in the future. |