英文摘要 |
With the advancement of technology, physical exercises can be replacedby motion sensing games, no matter if it is in an office or an indoorenvironment. In recent years, motion sensing games have been applied inmedical rehabilitation. Based on the above facts, twenty participants wererecruited to train using a Kinect sensor. The purpose of this research is toinvestigate the role of gender (female and male) and the difficulty of training (none, easy, medium, and hard) on operation time and change ofheart rate for three exercises including sit ups, split jump squats, and lifting.A two-way analysis of variance (ANOVA) was used as the researchmethodology. The results found significant differences for gender inoperation time and in change of heart rate. Male participants had betterperformance in their operation time for three exercises and in their changeof heart rate for sit ups. The results also found significant differences indifficulty of training for operation time and change of heart rate. Theconclusion suggests that the hard difficulty level set by manufacturers is aneffective setting in Kinect training. In general, using a motion sensinggame could effectively improve people’s performance in sit ups, split jumpsquats, and lifting. |