英文摘要 |
This study explored the relationship between students’ academic achievements and internetusage behaviors for fifth and sixth graders. The participants of this study were students froman elementary school in Taoyuan county; questionnaires were received, equaling an effectiveresponse rate of . %. The analysis was based on the responses to the questionnaire of internetusage behaviors and students’ academic performances in Chinese and Mathematics for the firstsemester examination of last year. Descriptive statistics, chi-square test, t-test, one-way ANOVA,Pearson correlation, and stepwise multiple regression were adopted to analyze the datum.The main results of the study were as follows.. Fifth and sixth graders generally surf the internet at home. Their internet devices andequipment are mainly desktops. Most of the students have about years of internetexperience. Most spend around 0 minutes to slightly less than an hour a day and less thanhours in a regular week on the internet. They mainly play online games.. In terms of Internet usage behavior and gender, no significant difference is observedamong the fifth and sixth graders. However, there are significant differences in terms of thedifferent internet events that students engage in - male students tend to have more internetexperience and play more games than female students do. In contrast, female students havedifferent aims and motives in using the internet.. In terms of the internet usage habits of higher level primary school students, there aresignificant differences in parents’ attitudes toward their children’s usage of the internet.Significant differences are observed between internet experience and time spent on theinternet for students whose parents limit their internet time and those who do not.. A negative correlation is observed between time spent on the internet and academicachievement. The more time students spend on the internet, the poorer their academicachievements.. Lower achievement is found when students spend more time or are more frequently activeon the following internet events-lifestyle, games, and chatting with friends. |