英文摘要 |
The interactive presentation is the most welcome exhibition process designed for contemporary museums; it is often the attractive focus for visitors. Due to the progress of integrating electronics and technologies, its diversified facets and vivid, as well as interesting, displays always attract visitors to participate in the activities. Numerous theories and practices in education related to museums, science, psychology, etc., all supports this kind of presentation; it proves that learning technologies have a positive impact. However, as there are no profound researches related to such a significant exhibition form, the researcher therefore aims to explore its origin and development so as to clarify its functions and roles. NSTM, the largest museum of science and technology, is taken as an example for the case study. The transition of interactive presentation in the past twenty years was reviewed and the study conclusions show five developing trends in comparing the past and present: complication, computerization, screen touching mold, virtualization and enlargement. The developing force derives mainly from the advancement of technology, in particular, the upgrading of computer functions, its lower price, common usage and multiple applications. Furthermore, the operation concept of museums focuses on “people”; this changes the curatorial perspective and helps the participatory presentation to be seen and valued. In the summary, four developing trends are proposed for the future: (1) design more diverse and interesting operation molds; (2) create impressive visual effects; (3) bring intense experiences and (4) develop extensive contents and links. |