英文摘要 |
This study plans a tabletop game interdisciplinary integrated curriculum from the perspective of ''brain fitness'', with the purpose of developing an interdisciplinary tabletop game integrated curriculum from the perspective of brain fitness, and understanding its implementation, and providing research results and suggestions For schools to promote reference. This study uses action research supplemented by semi-structured interviews and observations to focus on 19 students of ''Meimeimin Elementary School'' to explore the feasibility, implementation effect, influencing factors and feasible specific practices of curriculum promotion. The results and discussion of this study lead to the following conclusions, including: the structure of the tabletop game interdisciplinary integrated curriculum from the perspective of brain fitness is a deliberate and sustainable dynamic system, and the content can integrate students' knowledge and experience. It is also formal The extension of the curriculum; the implementation situation includes effective integration of brain functions due to learning, and meaningful learning due to changes. The influencing factors include teachers’professional connection, time and funds; the promotion of the curriculum is specific and feasible, and relevant suggestions are made based on the research results. |