英文摘要 |
"“Anthropomorphism”is associated with human-centrism that seems to distort reality. Recently this term has however gained new significance: it implies that non-humans have agency equal to humans—an epistemological turn that seems to unveil“real”nature. This paper explores this tension between anthropomorphism and de-anthropomorphism by analyzing three animated films featuring the lion king story: Disney’s Lion King (1994), DreamWorks’Madagascar: Escape 2 Africa (2008), and Disney’s computer-animated remake of Lion King (2019). We discuss how the animal characters, vacillating between humanoid likeness and anthropomorphic agency, showcase human-animal-nature relations which epitomize three social motifs. The first is about the importance of place, the second about drifting identities, and the third about a prosthetic myth that gratifies environmental consciousness. We draw upon the concept of“beastly place”and reframe the idea of“simulation”to illuminate how the human-animal-nature relations in the filmic representations address the issue of nature/reality. We conclude by reflecting on the ethics of representation of the Other. We argue that the Other is always opaque, and that with such understanding humans should consciously regard representation as technically mediated in their simulation of the real world, thereby facilitating inspiring ways of coexistence with nature." |