英文摘要 |
Understanding the concept of biodiversity and its relevant issues is important for elementary school students. In addition to the scientific knowledge of biodiversity, the issues should be connected to students' living contexts and societal situations. This study designed and used a scientific board game in classroom teaching, in attempt to helping elementary school students to understand the problem of invasive species threaten to native ecology and the urgency of environmental conservation in Taiwan. The interactive and joyful nature of board games allow elementary school students to learn to deal with the dilemmas and threats faced by native species. Students work in group to collect and exchange information, and through discussion and negotiation, they decide an action strategy to solve problems and complete task goals. During the board game teaching process, the empirical data including classroom observations, classroom videos, learning sheets, and group interviews were collected and analyzed in order to provide references for field implementation. A total of 102 elementary school students have participated in 4 sessions of 200-minute board-game instruction. The results show that almost all of the students could maintain focus and interest for a long period of time in the classroom, and their learning outcomes were effective. Classroom observation records reveal that board game instruction indeed triggered students' motivation to actively solve problems and cooperate with team members. Classroom video coding analyses also suggest that different host teachers could make students perform the gaming behaviors differently, presenting in the execution and waiting stages of game rounds. |