英文摘要 |
As rapid development of the Internet, online games have mushroomed, and consumershave sufficient information to search for and choose online games, according to individualpreferences. In order to satisfy consumers’ need, online game companies have to providehigh quality product with diverse contents. Besides, online game companies start toallow consumers to participate in the design of the game content. Past research related tothe antecedents and consequences of consumer participation in coproduction is limited.However, the phenomenon of coproduction is crucial for online game companies andconsumers. This study investigated the antecedents of coproduction from consumer link, product link, and situational link, and also explored the influence of consumercoproduction on product evaluation and customer loyalty.Sampling frame is online game players who have ever participated in public betaonline game tests. By using a convenience sampling, a total of 304 copies were usable. Theresults indicated that perceived control, achievement and consumer expertise of consumerlink, playfulness of product link, and interaction and affective commitment of situationallink have positive influences on coproduction, which further affects product evaluation andloyalty. Besides, product evaluation has positive influences on the behavior loyalty. |