| 英文摘要 |
With the increasing prevalence of smartphones, a variety of mobile applications (apps) have proliferated. Responding to this trend, players in the foodservice industry, such as restaurant groups like Wowprime Corp, McDonald's, Starbucks, Mos Burger, and others have developed their own branded mobile apps. As the foodservice industry, these apps have diverse functions and attributes, with variations arising from the distinctive characteristics of each establishment. To gain a better understanding of consumers’intentions and behaviors regarding the use of mobile applications in the foodservice industry, this study employs the Extended Unified Theory of Acceptance and Use of Technology (UTAUT2) for exploration. This research utilizes a questionnaire survey method, employing convenience sampling to collect a total of 288 valid responses from consumers. The study focuses on analyzing the factors influencing consumers’intention and behavior in using mobile applications. Data analysis is conducted using SPSS software, and statistical methods include descriptive statistics, reliability analysis, regression analysis for hypotheses testing. The results revealed that the three dimensions of UTAUT2- performance expectancy, effort expectancy and habit have a significantly positive impact on the intention to use mobile apps of foodservice industry. According to the research results, the main influencing factors of the intention to use the mobile app of foodservice industry were found, and practical suggestions were put forward for the foodservice operators to improve or optimize their own mobile apps, which were used as a reference basis for business and management strategies. Finally, the research limitation and future research direction were provided. |