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篇名
中國神話人物之動畫角色研究──以嘉義朴子配天宮宮廟文化為例
並列篇名
Research on Animated Characters of Chinese Mythological Figures–the Cultural of Pei-Tian Temple in Chiayi Puzias an Example
作者 陳柏睿 (Bo-Rui Chen)張宇晴
中文摘要
中國神話動畫的成長與民族風格有密切的相關,從發展程度上來說,中國神話動畫的演譯是一部呈現民族文化動畫風格的歷史,本研究探討台灣廟會遶境文化元素在動畫角色設計中的運用。廟會為華人特有文化,其與中國神話有很深的淵源,鑼鼓喧囂、戰鈸穿天,在台灣廟會是常見場景;在廟會文化領域都有淵遠流傳膾炙人口的神話。本研究先通過文獻分析整理出動畫角色設計的常見要點,並探討台灣廟會文化中的神話角色設計,提出在廟會神話中角色設計需要的元素,有角色的設定和角色的視覺形象,而其中角色設定中包含了角色的背景和角色的性格兩項,角色的視覺形象中包含了角色的五官形象、體型動作、服裝裝飾和配件四項元素。本次研究以當地宮廟朴子配天宮裡的媽祖、千里眼、順風耳以及特有的劍童龍虎擔文化為主要研究對象,以文獻分析法及田野調查蒐集相關文獻史料,試圖初步歸納研究背景、中國神話與台灣廟會文化等論述,再整合動畫角色設計上的五官特徵、動作型態、武器與現實的關聯性相互探討,希望本研究所得之成果,可供現有台灣廟會文化之動畫角色設計者作為參考借鑒。
英文摘要
The growth of Chinese mythological animation is closely related to the national style. From the perspective of development, the interpretation of Chinese mythological animation is a history that presents the national cultural animation style. This study explores the role of Taiwanese temple fair circumambulation cultural elements in animation character design. application. Temple fairs are a unique culture of the Chinese people and have a deep connection with Chinese mythology. Noisy gongs and drums and war cymbals piercing the sky are common scenes in temple fairs in Taiwan. In the field of temple fair culture, there are well-known myths that have been spread far and wide. This study first sorted out the common points of animation character design through literature analysis, and discussed the mythological character design in Taiwan temple fair culture. It proposed the elements needed for character design in temple fair mythology, including the setting of the character and the visual image of the character. Among them The character setting includes the character's background and the character's personality. The character's visual image includes the four elements of the character's facial features, body shape, movements, clothing decoration, and accessories. This study takes Mazu, Clairvoyance, Shunfeng Er and the unique sword boy Longhudan culture in the local temple Puzi Pei Tiangong as the main research objects. It uses document analysis and field surveys to collect relevant literature and historical materials, trying to preliminarily summarize the research background, Chinese mythology and Taiwanese temple fair culture are discussed, and then the facial features, action patterns, weapons and reality are discussed in the animated character design. It is hoped that the results of this study can be used for the existing animated character design of Taiwanese temple fair culture. used as a reference.
起訖頁 348-359
關鍵詞 中國神話廟會文化配天宮動畫角色設計Chinese MythologyTemple Fair CulturePeitian PalaceAnimation Character Design
刊名 中華印刷科技年報  
期數 202406 (2024期)
出版單位 社團法人中華印刷科技學會
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