英文摘要 |
This research proposes introducing a ''3D Scene Modeling Course'' at a science and technology university in southern Taiwan, emphasizing a project-based, task-based, and studio thinking learning. It explores the correlation between students’3D design self-efficacy, learning interest, fulfillment, and performance. Using scales for the first three items, this study finds positive outcomes when integrating digital archiving projects, enhancing self-efficacy, motivation, and modeling techniques. Moreover, the positive self-efficacy correlates with the higher interest and fulfillment, influencing an improved 3D design performance, the forth item. The higher self-efficacy and fulfillment indirectly lead to enhanced practical performance in 3D design can be concluded in this research. |