英文摘要 |
For this study, we developed a somatosensory game-assistive device, and we examined the outcome of using it as a medical assistive device for the rehabilitation of children with developmental delays. A total of 22 children with developmental delays from the special education class of Kaohsiung Municipal Ai-guo Elementary School, Home for the Disabled, Kaohsiung Medical University Chung-ho Memorial Hospital, Kaohsiung Municipal Nanzih Special School, and St. Joseph Hospital were divided into 2 groups: an experimental and control group. Eleven people were included in each group. The experiment was conducted for 8 weeks, once a week, and 30 min per session for rehabilitation with a somatosensory game-assistive device. The Berry-Buktenica Developmental Test of VisualMotor Integration (VMI) was used as a standard tool for evaluating the effect of the device before and after each experiment, and the t test was employed for inference. Moreover, semistructured interviews were conducted with 13 rehabilitation specialists and teachers from the 5 special rehabilitation organizations before and after each experiment. Thereafter, the approach of the generalized theme was used to show the relationships between the observations in the interview data. The results from this study are listed as follows: 1. The somatosensory game-assistive device partially influenced the rehabilitation effect of children with cerebral palsy. There was progress in VMI and motor coordination, but there were no significant influences on visual and perceptional enhancements. 2. The somatosensory game-assistive device possessed the function of a self-image reference, which increased children's motivation and interest in the rehabilitation. 3. The program parameters of the somatosensory game-assistive device may be adjusted to meet rehabilitation needs. |