英文摘要 |
The purpose of this study is to understand how a tourist’s gamified experience influences their intention to revisit recreation agriculture areas, and word of mouth by flow experience. A total of 411 valid questionnaires were collected from two recreation agriculture areas, including“Humanistic Art Experience Type”Shuangtan in Miaoli County and“Ecological Farming Experience Type”Taomi in Nantou County. The results show that a tourist’s gamified experience has a positive effect on flow experience, among which mastery plays the most important role in the gamified experience, followed by fun, autonomy, relatedness, narratives, and competence. In addition, flow experience has a positive effect on tourists’revisit intention and word of mouth. Flow experience is also an important mediator. Finally, how a tourist’s gamified experience leads to managerial implications and suggestions for future researches are also discussed. |