中文摘要 |
本研究希望探討任務、關係衝突與團隊績效之影響,透過國軍警衛人力問卷抽樣,接續運用迴歸分析方式驗證「組織衝突對團隊績效之影響」、「任務衝突是否對績效具正面效應,及長期肇生任務衝突與關係衝突對團隊績效是否會造成負面效果」、「國軍部隊團隊績效重要性,藉以獲知績效對個人未來是否具影響力」等研究目的。最後將性別、年齡、年資、職位及專長分別列為控制變項檢視其對關係衝突、任務衝突與團隊績效此三構面上是否呈現顯著差異。本研究結果發現,任務衝突對關係衝突具有正向顯著影響、關係衝突則會負向顯著影響團隊績效,關係衝突在任務衝突對團隊影響關係中具有完全中介效果。本研究亦發現年齡與專長對團隊績效具顯著效果。
This study hopes to discuss the influence on task conflict, relationship conflict and team performance. Through questionnaires sampling of national army guard manpower, the Regression Approach is consecutively adopted to verify “the influence of organization conflict on team performance”,“whether task conflict has positive effect on performance whether long-term task conflict and relationship conflict have negative effect on team performance”, and“with the importance of team performance of national military force,the performance has influence on personal future will be learned”. Gender, age, seniority, position and expertise are listed as control variables to verify their effects on relationship conflict, task conflict and team performance and whether there are significant differences between effects. The result of this study shows that task conflict has observably positive influence on relationship conflict, which has observably negative influence on team performance, and has mediating effect on the influence that task conflict has on team. This study also finds that age and expertise have remarkable effect on team performance. |
英文摘要 |
With advances in computer technology and a high degree of accessibility, dancers and choreographers are beginning to look for new ways of performances to attract groups that are not interested in traditional forms of performance. The combination between dancing and technology often gives dancers and choreographers more expression space and new artistic thinking, and expands the creator's imagination limits. Combined with the multimedia technology in the dance performances, in the early practice, pre-produced film was often used as background images. However, for live dance performance, dancers have to repeatedly practice to closely synchronize the dancers' instant movements with the background images, which limited the dancers' space of improvisation. To break through the limitations, the Interactive Dance Performance System is thus created. Dancers wearing Myo Armband, a gesture sensing device, through the wireless transmission technology and control system, can interact with the generated imagery on the projection screen. The choreographers or field control crew can use the control interface on the Max/MSP/Jitter system on the iPad to switch the effects of generated imagery easily. The system was tested and proved to be useful by professional dancers and choreographer. In addition, this study also collected their opinions and summarized the design principles of the interactive performance system. Finally, the researcher reviews the design process of the system, discusses the research results after the subjects' trial of the interactive performance system, and makes specific conclusions and propositions. According to the statistical analysis results, regardless of the dancers' experience in using interactive technology products in dance performances, it is considered that such systems are conducive to choreography and the execution of interactive dance performances. |