英文摘要 |
Developments in information technology have already had a significant impact on marketing. A virtual brand community (VBC) is a group of consumers with a shared enthusiasm for the brand, where brand-related activities predominate and interactions occur exclusively through virtual media such as internet bulletin-boards or chat-rooms. Despite the fact that a considerable literature on virtual communities in the contexts of learning and education, researches of the antecedents of community identity and loyalty of VBC participants have been rare. The issue of relationships lies at the heart of creation and development of virtual communities. It has been argued that consumers may gain value and satisfaction from interacting with others in VBCs. This study investigates determinants of community identity and loyalty of VBC members based on a perspective of relationship value. A conceptual model of how different perceptions of consumers’ relationships with the brand community influence their values, identity and loyalty has been developed. The proposed model is tested on a sample of 601 members of VBCs (centered on “World of Warcraft” and “Play Station”). Implications for values of community relationship, virtual community loyalty, and brand loyalty are offered. |