英文摘要 |
Many works from the Late Ming period were regarded as playful writing and thus evaluated either sarcastically or negatively by the compilers of Ssu-k'u ch'uan-shu. A writer in this period who authored Chang-wu chih, Wen Chen-heng borrowed the term “superfluous things” from the Chin dynasty author Wang Kung, who had been famous for his leisurely way of writing. Wen, however, surprised us with a new interpretation of the term. Wen solemnly classified lots of so-called superfluous things and treated them with a special atmospheric discourse. Chang-wu chih represents a new way of viewing superfluous things and a new writing attitude of people of the Late Ming period. In this thesis, I adopt a semiotic framework and employ two theories for reference: they are from Mythologies by the French cultural anthropologist Roland Barthes, and Le Systeme des objets by the sociologist Jean Baudrillard. I try to illustrate the deep, complex semiotic and mythological structure that Chang-wu chih reveals. The first part of this essay is prefatory, exploring, from the term “superfluous things,” the new view of things and mode of writing in the late Ming, and setting forth the theoretical foundation of this study. The second part is a discourse on the atmospherics of things, first surveying the poetic rhetoric of things, then discussing the transcendence of boundaries by the collection of antiques, through such themes as nostalgia for origins, indices of cultural time, the exotic styles of antiquities in the present, passion, decoration, and so forth. The third part is a critique on the evaluation of things: first to be discussed is the way “ancient elegance” was constructed as ultimate values for things. We then turn to a discussion of double consciousness, followed by an analysis of how the linguistic strategies of Chang-wu chih, as a cultural authority, created a new popular culture. In the fourth part, the conclusion touches on four aspects: treating “superfluous things” as “extraordinary things”; the mythological packaging of antiques; creating new popular culture by opposing popular culture; and the treatment of simulacra as realia. |