英文摘要 |
Gaming is an important motif that runs through eighteenth-century English literature. The motif occurs in diverse genres, and it is a concern of both major and minor writers. Gaming, the motif, generates studies from various disciplines, reflecting the critical focuses in each generation. Among many researches into western gaming culture, gender study has developed its unique tradition, for most critics find male gamers feminine and unmanly, and at the same time, they believe that female gamesters cross ethical and gender boundaries. This essay studies female gamers in the late eighteenth-century anti-gaming English plays, examining how they struggle under the censorship coming from hierarchical values. This essay first probes into the eighteenth-century English social anxiety caused by gaming, and then it concentrates on the gender-biased language that contemporary society often applies to the criticism of gaming. The study finally focuses on the female gamers in five late eighteenth-century English anti-gaming plays, finding that these women have to accept social punishments, such as exile, death, or deprivation of the right to be mothers and can only be symbolic mothers, because they fail contemporary social gender expectation. These plays also suggest that female gamesters need male salvation to return to society. No matter what female gamesters’consequence is, it is through them that anti-gaming plays point out eighteenth-century English social anxiety when it sees women violate gender norms, highlighting English society’s moral concerns for women’s gaming problems. Therefore, these female gamesters are the playwrights’moral caution to the public. |