英文摘要 |
The purpose of this study is to discuss the application of students' outdoor exploration activities, which uses two digital design tools, 'QR Code science picture book' and 'iBooks science picture book', and references for educators' design in the future. After the implementation of the outdoor education activities, following the five interactive design principles (ease of use, visibility, navigation, good mapping and constraint, feedback) to inspect the two digital designs of these two science picture books from the perspective of 6 instructors. Simultaneously, supplemented by semi-structured interviews with educators in qualitative research methods, to further understand the learning effectiveness, operation and design improvement of students in outdoor exploration, the findings are as follows: 1. Both digital design tools conform to the five interaction design principles, and the process of students' learning has the following characteristics: 'improving learning motivation', 'improving cognitive understanding', 'promoting cooperative learning interaction', 'creative and convenient', 'improving teaching effectiveness' and 'operation and Teaching activities are easy to implement.' 2. The two digital designs have same disadvantages, such as in which the Internet cannot be accessed resulting in the inability to connect with the audio-visual guide extension to the textbooks, as well as the students still have to get used to different learning methods from the traditional. Besides, they have different problems to be solved: the different number of members arranged for the group to carry out cooperative learning, the popularity of mobile devices in schools is low and so on. The results of this study indicate that educators believe that the digital design of scientific picture books can help learners effectively integrate with real-life situations. Through the experience exploration of themselves in the actual environment, and the supplementing teaching materials with audiovisual guides, learners can discover and solve problems, and improve their understanding on the contents of scientific picture books. |