英文摘要 |
The study aims to explain how the “Chinese E-learning Website” designed its digi-tal teaching materials based on podcasting, blog, mobile learning and game-based learn-ing. This learning website is one of the Digital Learning Projects of the National Science Council administered by the Department of Applied Chinese of Wenzao Ursu-line College of Languages. The content is a secondary level ( B2 in CEF) of Chinese teaching materials, including subjects such as: food, clothing, housing, transportation and entertainment etc. In order to achieve the learning effects, a program of “Chinese E-podcasting” was set up. Its immense communication and learning functions help Chinese teaching to overcome the problems caused by distance. The podcasting system uses Web 2.0 tech-nique to help individuals establish the audio-visual blogs. The program content can be subscribed and a personal channel can be established for uploading documents or audio-visual data; the content can be revised and updated at any time. Furthermore, Podcasting, as a learning program, its music, broadcasting or film can be accessed by personal com-puter or iPod, MP3 and other carry-on players. This kind of mobile learning has no temporal or spatial limitations. The digital learning method of podcasting, blog and mobile learning in “Chinese E-podcasting System” as well as the design of “Digital Game-Based Learning” on “Chinese E-learning Website” are the four learning models that achieved the theory of “New e-Learning Modalities” proposed by Josh Bersin in 2006. On this basis, the Chi-nese teaching materials of this E-learning were developed. It is hoped that a type of Blended Learning can be achieved, i.e. combining class learning and e-learning. As a result, digital learning can enhance the effects of Chinese learning. |