英文摘要 |
The textile industry was once the important foreign-exchange-earning industry of the export sector in Taiwan; as such, Taiwan enjoyed the reputation of being a textile kingdom. After 1990, due to a rapid increase in labor costs, and a sharp appreciation of the New Taiwan dollar, the industry fell into decline. In view of this predicament, the government geared up to move the textile industry in the direction of creating its own fashion brands using innovation and design. However, the textile industry in Taiwan mainly consists of individual studios, and small and medium factories; it is quite a challenge for them to solve the issues of relate marketing. This study proposes a business model that combines Internet of Things (IOT) and Augmented Reality (AR), to create an experimental marketing scheme that touches consumers' senses, while inspiring word of mouth, to avoid the exploitation of name-brand merchants and retailers. The study is the first research of gathering two samples from consumers, and the small and medium-sized fashion and Internet of things platform industries, respectively, to confirm the scale and influence factories of experiential marketing, and explore the difference between the empirical results of two samples. In addition, the representatives of firms were interviewed to verify the inevitability of adopting the virtual channel, and then business difficulties were analyzed. It is the author's hope that this study may serve as a spur to the industry, government, and academia to create additional valuable recommendations that are helpful in the development of local fashion brands. |