英文摘要 |
Nowadays, electronic games have become the major and indispensable entertainment in our modern daily lives. Due to this phenomenon, numbers of game players are raising and such player-related academic research studies are gradually prospered. However, the engagement of adventure game (AVG) is rarely studied. AVG is one of the most important game genres, in which players play the roles in an interactive story driven by exploration and puzzle-solving. This study examined the players’ engagement of AVG in the context of two specific forms of media involvement: Parasocial interaction with game characters and transportation into games. Two psychological indicators of personality traits and attachment style, along with age, gender and playing time are served as predictors of the degree of player engagement. The results showed that playing time and attachment anxiety affected both parasocial interaction and transportation positively; extroversion was found to predict increased tendencies to parasocial interaction, whereas decreased players’ age predicted increased parasocial interaction with favorite game characters. Furthermore, agreeableness and openness predicted increased transportation significantly. Thus, the study discovered the important individual difference factors that affect the degree to AVG engagement. The result can be provided for game developers in designing more personalized game experiences. |