英文摘要 |
Online platforms as the sales markets, which the platform operators provide the relevant infrastructures and charge fees. In the case of Epic Games, Inc. v. Apple Inc., Apple provides the sales platform, users must purchase products through its in-app payment system, of which Apple charges a certain percentage of the fee. Epic Games company claimed that the behavior of Apple involving tie-in and antitrust. The main competent court is in American, Epic Games company tried to file transnational litigation; however, the British believes that it has no jurisdiction; the European Union has noticed the antitrust behavior of Apple on the platform, and began to investigated other online sellers who complaint about Apple. Australian Competition and Consumer Commission participated in this case as an`amicus curiae' (`friend of the Court'). For avoiding the monopoly of the markets by large online platforms, there were corresponding legislation in the international, United States proposed the Open App Markets Act (draft) and the American Innovation and Choice Online Act (draft); moreover, the European Union adopted the Digital Markets Act to limit the unfair competition of large online platform. For maintaining the right of using platform fairly, Epic Games also associated the Coalition for App Fairness with App developers. |