英文摘要 |
In the field of interaction, the trend of thing-centered design emerges, which not only prompts the public to rethink the human-centered design concept, but also enriches the diverse expression of things. The concept of“withdrawal”in object-oriented philosophy helps us to understand the interaction aesthetics from the reality of things. This study sorts out the theoretical context of“withdrawal”, and from the perspective of pragmatist aesthetics, puts forward the concept of“perceived withdrawal”as an experiential quality. First of all, we analyze the current interactive design cases based on the communication differences between human and things, and summarize the interactive expressions of“withdrawal”into three types: withdrawal of context, withdrawal of form, and withdrawal of information. Secondly, we review Botanical Printer as a design practice research of“withdrawal”. Finally, a comprehensive review of the design strategies for thing-centered design includes situated exploration, ambivalent space-time and co-speculation. Through the interactive practice of thing-centered design, we can cultivate an alternative perspective to appreciate things and enhance the daily interactive experience. |