英文摘要 |
With the development of smart mobile devices, the way of virtual activity has been integrating in our daily lives. The chance of using smart mobile devices to help our wayfinding behavior in a virtual environment is increasing as well. Nonetheless, the amount of information displayed on the device is limited because of the screen size. The design of wayfinding support for a smart mobile device to fit in to users' perceptual functions and limitations is even more important. Currently, there exist only few research studies related to users' wayfinding behavior by adopting smart mobile devices. The purpose of this study is to investigate users' wayfinding support design in a virtual environment. The independent variables are interaction mode, wedge design, and gender. The users' wayfinding performance and subjective preference are explored in this study. The research results revealed that: (1) In terms of objective task performance in a virtual environment, participants perform better by adopting body movement mode than the touch sensitive mode when facing a more difficult wayfinding task. (2) For subjective preference, participants thought the body movement mode tended to be interesting and vivid, and they enjoyed this type of interaction mode. (3) The results from the system usability scale (SUS) indicated that the 50% transparent wedge design was better than the line type wedge design. This is because the 50% transparent wedge design can help increase the display of spatial information. Participants could easily understand the relevant relationship between that wayfinding target and its environment. |