英文摘要 |
Little is known about why and how sports fans enjoy a losing game. Current theories focus either on the result of a sports game (e.g., excitation transfer theory and suspense) or on individual difference (e.g., fanship or affective disposition). They ignore the role game processes played in the elicitation of enjoyment. Based on the stage model of affect and appraisal theory, this paper argues that goal conduciveness (gaining or losing scores during a sports game) and copying strategies (cognitive appraisal of the result of a sports game) may clarify the aforementioned issue. An experiment using baseball games showed that goal conduciveness surpassed the effect of losing a game and led to enjoyment. However, copying strategies failed to moderate the relationship between the result of a sports game and enjoyment. The stage model of affect is partially supported. |