英文摘要 |
The thinking process of designers, how to inspire and to innovate, are one of the most important issues in design research now. Recent literatures have emphasized the importance of knowledge assets to competitive advantage. Not only can the design research improve the quality of education, but it can also add to the disciplines and practicalities of design. Not only are these issues for pedagogy and theory of design, but this is also concerned with the philosophy and methodology of design. Therefore, to research the issues about the creating and logicality of design, and to study the model of Design-Creating-Thinking by cybernetics, they are our principal purposes. Human beings had brought the 'Creating, thinking, and creation' into question, and answer, for two or three thousand years. Because of theses questions, they include philosophy, theology, and science; they have caused us to research the mysteries of creating and thinking by ideas of western philosophers. Thus, this thesis uses action research to experiment, to observe the creations and practices of subjects, and to study our research framework and theory model for applicability. Finally, this outcome of our study shows that the theory and model of our assumptions have quite applicability and feasibility. |